Tekken Franchise
The game franchise that i have chosen to do for this task is the Tekken series, and i will be doing major research types, including audience research, market research and production research.
For the major research type the first thing i did out of the our types which are primary, secondary, qualitative and quantitative i decided to do primary research first as it is one of the quickest and easiest way to do research, so for this research i decided to make a questionnaire to see if there are people my age that know or have heard of about a game called Tekken which is quite old but the latest game they have released or will be is Tekken 7. The image below is a questionnaire i made in Survey Monkey
The first Tekken was released on 9th of December, 1994 with the age rating being only Teen so the games age rating was for people over the age of twelve its the same for the other games but i think as the graphics and playability of the game becomes more detailed and advanced the age rating also goes up this is because while Tekken 1 to tekken 5 and other versions of the game like tag tournament may have had violence and pixelated blood particles their latest released game which is Tekken Tag Tournament 2 and Tekken 6 is much more detailed and colorful and it's because of the details that separate them from the others because while the older ones had mild nudity the later games are more detailed and it allowed players to see things like the characters underwear especially the ones wearing short skirts but this was only possible if they were fighting and then they fall over.
The unlockable characters are:
(console only)
A total of four people did my questionnaire and when it came back i analyzed the results and three out of the four people that answered my questionnaire three of them were females and one a male. for the second question which i asked how old they were the results came back with three being between the age 14 and 19 with the one person being between the ages of 19 and 23. For the third question i asked if they've heard of Tekken and it was a half half result two said yes and two said yes.
Because my survey is done digitally for my fourth question i left it to the viewers to decide what they think the target audience of the game was based on the link that i put in showing a gameplay of the game, when i got the results back two of them said 12 but with different reasons, one reason was that the viewer played it at that age but the other said that there would me more male players than females because there was violence and the female characters weren't dressed appropriately. For the other two results one of them said the target audience was for players who liked "beat em up" games but the other said it was for 15 - 20 year old males.
The fifth question was to see what people thought the age rating for the game was the results came with another half half, two chose 11-13 and the other chose 14-16. For my last question i asked if they think that the game would sell well to it's target audience and why, one said that it would because it seemed like a game a teenage boy would love because of the fighting factor and the action involved one said yes because "they" liked games like that without specifying who "they" are, one said that its a good beat em up game and the other said yes because kids nowadays are spoilt. I think that no matter how old a game is people will still recognized it because of how they've carried on making their franchise till present day.
These are the visual results i got from the questionnaire i made to find out about what people knew and what they thought of the game.
Tekken 1 was published and developed by Namco and was first released at arcades in late 1994 but was later released on PlayStation in 1995. The story of the game is that there is a huge worldwide martial arts tournament that's nearing to a close with a large amount of money to whoever can defeat Heihachi Mishima in the final round of the competition. Eight fighters remain from winning the death matches from around the world and these eight players are the characters you get to choose from the start, each of the characters have their own different stories and the ending scene of the game when you've defeated the boss who is Heihachi Mishima depends on which character your playing, this system has carried on with the other Tekken games.
Kazuya Mishima the biological son of Heihachi enters the tournament for revenge as he was thrown into a ravine when he was younger because his father believed that he was too weak to inherit his conglomerate and that if he were actually strong enough he should be able to survive the fall and climb back up from the bottom of the ravine and this is what put Kazuya into such a vengeful state. Tekken 1 only has eight playable characters from the start but you can unlock ten other characters but can only be played on the console version of the game. When you play you also get to pick what location or setting you want to play in also known as stages in the game and there are a total of 11 stages that you can choose to fight in, some of them are actually based on real world locations.
The eight playable characters are:
- Jack
- Kazuya Mishima
- King
- Marshall Law
- Michelle Chang
- Nina Williams
- Paul Phoenix
- Yoshimitsu
The unlockable characters are:
(console only)
- Anna Williams
- Armor King
- Devil (Devil Kazuya)
- Ganryu
- Heihachi Mishima (Final Boss)
- Kuma
- Kunimitsu
- Lee Chaolan
- Prototype jack
- Wang Jinrei
Stages:
- Acropolis
- Angkor Wat
- Chicago
- Fiji
- King George Island
- Kyoto
- Marine Stadium
- Monument Valley
- Szechwan
- Venezia
- Windermere
When Tekken got released a magazine company called Famicon Tsūshin or now known as Famitsu scored the game a 38 out of 40 and an 8 out of 10 on the Reader Cross Review. Another magazine called edge gave it a 9 out of 10 despite not having overall visual allure of another fighting game called Virtua Fighter 2, not only does Tekken match the style and the quality of Sega's (Developers and Publishers of Virtua Fighter 2 ) character animation but it also pushes the rival game to the edge in terms of playability too.
Tekken 6 was released in Japanese arcades on November 26, 2007 and Based on the update was released for PlayStation 3 and Xbox 360 on October 27, 2009 and also for the Portable PlayStation in the same year but on November 24. The game was supposedly only exclusive for PayStation 3 until they announced the Xbox 360 port on October 8, 2008. The game can also be digitally downloaded through the PlayStation store so that you could play it on the PSP(PlayStation Portable) and the PlayStation Vita and this makes it to be the first Tekken game to have included multi-tiered stages and a bound system and to be released on multiplatform. The game has recieved positive reviews, especially for the PSP version of it,GameRankings gave it an 82.60% while Metaritic gave it an 82 out of a hundred.
Tekken 6 unlike it's predecessors features bigger fighting stages that has high interactivity where you can break through walls and floors and go to a different version of that stage, they don't have this on every stage. The character customization has also been enhanced and some of the items or clothing that you put on your character can have certain effects that can implicate to your gameplay like for example there is a certain item that if you use the right combo you can summon penguins to attack your enemy but this move can only be used by a certain character, another example is that you can also use weapons like a lance that you can get from the customization shop and can actually be used as a move if the keys combo is right unlike the item where you can summon penguins only being used by a certain character this item can be used by all of the character if you enter the right key combo correctly. Also you can pick up items from story mode and these items can add to the strength of your character statistically this applies only on scenario campaign mode.
Another new addition to the game is the rage system where when a characters health bar reaches a certain point and will also strengthen the characters attacks per hit. Once it has been activated which will automatically activate when reaching that certain point but as soon as it's been activate a red aura will appear around the character and the rim around the health bar will start to flashing in red. This too can be customized so you can change the color of it and also the visual effect of it meaning that you can make it look like fire or electricity. Another new feature is the bound system with this each character will have a few moves and when used on a target that is midair will be smashed on the ground and will then bounce enabling you to carry your combo on longer, while they have bounced from the ground they will appear in a stunned and vulnerable state meaning that they won't be able to anything until they touch the ground again, targets will only bounce once. When you use a bound move on a target while in an interactive stage it can be used to shatter it.
In the console version they have also added a new beat 'em up mode called scenario campaign mode which is similar to the tekken force mode which was playable in tekken 4 and the devil within from tekken 5. This mode allows the player to roam freely in an environment like that of a third-person role-playing game. As if you defeat an enemy carrying a weapon like a metal pole or a Gatling gun you will be able to pick them up along with other items like money and power ups which you get when destroying crates that are scattered throughout the playable area of the environment. You will be able to move around freely in between your fights but if you do encounter a group of enemies will switch the gameplay back to the traditional 2D Tekken style gameplay. This mode was supposed to be originally an offline single player but a patch was released by Namco on January 18, 2010 that allowed players to co-op online.
Along with the new features and system they added nine new characters and two of them as new bosses for you to beat in the game but one of them is a bonus boss round. The seven characters included Zafina, Leo Kliesen, Miguel Cballero Rojo, Robert "Bod" Richards, Jack-6 which is an upgrade from Jack-5, Lars Alexandersson and the two new bosses are Azazel and NANCY-MI847J. With these new additional characters means that Tekken 6 has in total 36 playable characters including the returning characters from the past games.
Tekken 6 was released in Japanese arcades on November 26, 2007 and Based on the update was released for PlayStation 3 and Xbox 360 on October 27, 2009 and also for the Portable PlayStation in the same year but on November 24. The game was supposedly only exclusive for PayStation 3 until they announced the Xbox 360 port on October 8, 2008. The game can also be digitally downloaded through the PlayStation store so that you could play it on the PSP(PlayStation Portable) and the PlayStation Vita and this makes it to be the first Tekken game to have included multi-tiered stages and a bound system and to be released on multiplatform. The game has recieved positive reviews, especially for the PSP version of it,GameRankings gave it an 82.60% while Metaritic gave it an 82 out of a hundred.
Tekken 6 unlike it's predecessors features bigger fighting stages that has high interactivity where you can break through walls and floors and go to a different version of that stage, they don't have this on every stage. The character customization has also been enhanced and some of the items or clothing that you put on your character can have certain effects that can implicate to your gameplay like for example there is a certain item that if you use the right combo you can summon penguins to attack your enemy but this move can only be used by a certain character, another example is that you can also use weapons like a lance that you can get from the customization shop and can actually be used as a move if the keys combo is right unlike the item where you can summon penguins only being used by a certain character this item can be used by all of the character if you enter the right key combo correctly. Also you can pick up items from story mode and these items can add to the strength of your character statistically this applies only on scenario campaign mode.
Another new addition to the game is the rage system where when a characters health bar reaches a certain point and will also strengthen the characters attacks per hit. Once it has been activated which will automatically activate when reaching that certain point but as soon as it's been activate a red aura will appear around the character and the rim around the health bar will start to flashing in red. This too can be customized so you can change the color of it and also the visual effect of it meaning that you can make it look like fire or electricity. Another new feature is the bound system with this each character will have a few moves and when used on a target that is midair will be smashed on the ground and will then bounce enabling you to carry your combo on longer, while they have bounced from the ground they will appear in a stunned and vulnerable state meaning that they won't be able to anything until they touch the ground again, targets will only bounce once. When you use a bound move on a target while in an interactive stage it can be used to shatter it.
In the console version they have also added a new beat 'em up mode called scenario campaign mode which is similar to the tekken force mode which was playable in tekken 4 and the devil within from tekken 5. This mode allows the player to roam freely in an environment like that of a third-person role-playing game. As if you defeat an enemy carrying a weapon like a metal pole or a Gatling gun you will be able to pick them up along with other items like money and power ups which you get when destroying crates that are scattered throughout the playable area of the environment. You will be able to move around freely in between your fights but if you do encounter a group of enemies will switch the gameplay back to the traditional 2D Tekken style gameplay. This mode was supposed to be originally an offline single player but a patch was released by Namco on January 18, 2010 that allowed players to co-op online.
Along with the new features and system they added nine new characters and two of them as new bosses for you to beat in the game but one of them is a bonus boss round. The seven characters included Zafina, Leo Kliesen, Miguel Cballero Rojo, Robert "Bod" Richards, Jack-6 which is an upgrade from Jack-5, Lars Alexandersson and the two new bosses are Azazel and NANCY-MI847J. With these new additional characters means that Tekken 6 has in total 36 playable characters including the returning characters from the past games.
NANCY-MI847J
Azazel
This image shows the character select screen of tekken 6 showing all the characters that you can play as, most of them are returning characters.
Tekken 6 stages:
- Anger of the Earth + ++ (Arisa)
- Azazel's Temple Courtyard [Jin Kazama's Arena mode only] [Console Version] (Strike Without Warning)
- Azazel's Chamber [Azazel's Final Boss Stage] (Sacred Dark)
- Cemetery + (Cemetery)
- Central Tower [NANCY's Bonus Stage only] (NANCY)
- City After Dark (Death Fight At The Neon)
- Electric Fountain ++ (Karma)
- Fallen Colony + [G/Console Version, G ver. 2/Arcade,BR and PSP version, G ~Blast Ver.~/OST version]
- Fiesta Del Tomate ++ +++ (Tomato Festival)
- Gargoyle's Perch [Jin Kazama's Sub-Boss Stage] (Blowing Up The Enemy)
- Hidden Retreat ++ +++ (Sheep Grassland)
- High Roller's Club + (Splashing Casino)
- Lightning Storm ++ (Midtown Roars)
- Manji Valley (Yuki)
- Mystical Forest (Edge of Spring)
- Noh Theater (Only One Fight)
- Rustic Asia (Rustic Asia)
- Temple Grounds + (Techno Evening)
- Tunnel Disaster ++ (Tunnel Disaster)
- Urban War Zone (Artificial Ruins)
- + Is a multi-tier stage.
- ++ New to Tekken 6: Bloodline Rebellion.
- +++ Can only be selected via Random Select.
North America: 1.18m 43.0%
+ Europe: 0.97m 35.3%
+ Japan: 0.17m 6.3%
+ Rest of the World: 0.43m 15.5%
= Global 2.75m
I think that the whole of the Tekken franchise have come a long way since 1994 when the first tekken game was released but through the years Namco decided that they would also create other tekken games other than the traditional tekken style so they made or should we say evolved the theme to many other categories like a movie and speaking of movies tekken has made animate ones and live action ones and an anime adaptation. They have also made a digital card game reminiscing that of Pokemon and Yu-gi-oh.
Links:
http://www.fightersgeneration.com/games/tekken.html
http://mayahabee.deviantart.com/art/Tekken-6-New-Characters-Wall-149902324
http://smashbroslawlorigins.wikia.com/wiki/Azazel
https://helugame.wordpress.com/2013/05/25/tekken-6-nancy/
http://tekken.wikia.com/wiki/File:Lars_Alexandersson_-_Character_Select_Screen_-_Tekken_6_Bloodline_Rebellion.jpg
http://tekken.wikia.com/wiki/List_of_Stages
http://mayahabee.deviantart.com/art/Tekken-6-New-Characters-Wall-149902324
http://smashbroslawlorigins.wikia.com/wiki/Azazel
https://helugame.wordpress.com/2013/05/25/tekken-6-nancy/
http://tekken.wikia.com/wiki/File:Lars_Alexandersson_-_Character_Select_Screen_-_Tekken_6_Bloodline_Rebellion.jpg
http://tekken.wikia.com/wiki/List_of_Stages
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